Id Software looked to the likes of Batman and Star Wars to help shape Doom: The Dark Ages into the game it is today. In ...
Doom: The Dark Ages is heading our way this May, and today, we're getting some insight into how this game even came to fruition.
The team at id Software wants a lot for Doom: The Dark Ages.
something the team revealed during a recent roundtable Q&A session with id Software Executive Producer Marty Stratton and Game Director Hugo Martin. DOOM: The Dark Ages acts as a prequel to DOOM ...
Doom: The Dark Ages is one of raretitles that has higher asking price than standard and it pushes hardware demands to modern ...
Five years on from the release of Doom Eternal, developer id Software is hard at work making ... Gamer at a recent preview event, studio chief Marty Stratton spoke about the team's approach ...
id Software previously worked with Mick Gordon on its earlier games, though a public dispute between Gordon and studio director Marty Stratton after Doom Eternal's release saw the two part ways.
In a roundtable interview chaired by id Software’s Marty Stratton (studio director) and Hugo Martin (creative director), the two Doom veterans confirmed that there will be no multiplayer mode ...
Your browser does not support the video tag. Join Marty, Hugo and the team at id Software as we journey into our first gameplay deep dive for DOOM: The Dark Ages ...
As reported by Eurogamer, Doom: The Dark Ages executive producer Marty Stratton confirmed that ... up that experience for players." Bethesda and id also shared the PC specs for Doom: The Dark ...
During a Q&A tied in with this evening's Xbox Direct which ws atteneded by Eurogamer, Doom: The Dark Ages' executive producer Marty Stratton ... Image credit: id Software Doom: The Dark Ages ...