Developers have a popularly-held belief: We’re not just competing for players’ time and affinity in an increasingly crowded games market, we’re also vying for their attention against all digital ...
Blockchain gaming platform Wemix today announced the launch of Wemix3.0, a platform-driven, service-oriented ecosystem for blockchain gaming. Wemix3.0 expands on the platform’s existing play-to-earn ...
Blockchain-based play-to-earn game Hamster Kombat on Wednesday announced plans to transform the game into a full-scale digital entertainment ecosystem, centered around the creation of a game launchpad ...
Nexus announced that it is actively expanding the ecosystem by onboarding Chinese developers' games on the on-chain game ...
A cozy, heart-warming, ecosystem driven Metroidvania! Take control of a LAIKA Space Rover, capture and research alien creatures, complete quests for the other Rovers and forge a bond with your new ...
For huge numbers of today’s fans, to play a game is only part of their relationship with it. Their devotion to a given title is equally expressed across the vast ecosystem of resources and creator ...
Whether it's nonfungible tokens, play-to-earn games or the metaverse, this blockchain project wants to be at the heart of it all — and it's just signed a big partnership. A blockchain project that's ...
As part of its ongoing, lawsuit-adjacent investigation, the US Federal Trade Commission has called on Microsoft to explain its "next generation gaming ecosystem," which is a standout eyebrow-raiser in ...
Video games business analytics company SuperScale has launched the SuperScale Ecosystem to simplify mobile game publishing and scaling. The company said that it's a self-publishing package to simplify ...
You may know about my fascination with ecosystems if you have followed my writing. It is only fitting that I am writing this Blog in Munich (shiver, it’s cold ...
Chris Lewis has told GamesIndustry.biz that he can see the positives in the growing trend towards retailers offering more and more preowned titles to consumers in-store. On the prickly issue, which ...
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