But OpenGL spec calls for only one display, so if I want two distinct displays (for purposes of games that only offer certain aspect ratios, and because I can't use anything with overlay with one ...
Does anyone know of a good quality C/C++ based screen saver with full source code available for free?<BR><BR>I'd like to write some screen savers (for ArsWare), but don't want to reinvent the wheel.
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