GDC, San Jose, CA/ Munich, Germany – March 24, 2004 – ATI Technologies Inc. (TSX: ATY, NASDAQ: ATYT) has added full support of the OpenGL Shading Language to the latest version of its hardware ...
Silicon Graphics Inc. and the OpenGL Architecture Review Board on Tuesday announced the latest version of the OpenGL specification, which now includes core support for OpenGL Shading Language and ...
OpenGL is one of those things that has made the iPhone one of the strongest competitors for the mobile gaming market. The platform offers developers a robust way to program 3D applications, especially ...
Silicon Graphics Inc. (SGI) and the OpenGL Architecture Review Board (ARB) used this week’s SIGGRAPH show in San Diego, Calif. to formally announce the OpenGL 1.5 specification. The new specification ...
Strong industry support for state-of-the-art OpenGL 3.0 API and GLSL 1.30 shading language specifications on all major platforms; OpenGL evolutionary model to accelerate development of standard; ...
Open standard 3D API specification available immediately; Provides performance, quality and flexibility enhancements including tessellation and double precision shaders; Tight integration with OpenCL ...
New Orleans - The Khronos Group, today announced OpenGL 3.2, the third major update in twelve months to the most widely adopted 2D and 3D graphics API (application programming interface) for personal ...
Khronos Group is out in force at GDC this week, with the firm releasing the full specifications for OpenGL 4.0 – the latest version of its popular application programming interface. "The release of ...
FurMark is a small OpenGL benchmark focused on fur rendering. The rendering algorithm is highly multipass (100 passes) and each pass (or layer) uses a GLSL (OpenGL Shading Language) vertex / pixel ...
AMD has announced today that they are happy to be the first to fully support the recently released OpenGL 4.0. AMD is supporting the 3D interface with its ATI Catalyst OpenGL 4.0 preview driver, which ...
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