Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
The remasters of the first two games to bear the Hawkman’s name came as a breath of nostalgic fresh air back in 2021, recapturing the essence of an era. Now, Tony Hawk’s Pro Skater 3 + 4 gives the ...
Tony Hawk is taking it back. The skate legend’s Pro Skater Series 3 + 4 hits shelves on July 11, bringing fans of the original series back to the days of cassettes, cargo pants, and kick flips. With ...
Tony Hawk became a household name, and it’s not because of skateboarding as much as it is because of video games. The Tony Hawk’s Pro Skater series was one of the biggest franchises on the planet in ...
Sorry, Tony, but the levels were always the real stars of the Tony Hawk's Pro Skater games. They gave us the kind of dream skate routes that would have been ...
Tony Hawk’s Pro Skater 3 and 4 is both a bolder and more conservative sequel to its 2020 predecessor. In the nearly five years that have passed since Vicarious Visions remastered Pro Skater and Pro ...
People who grew up during the 2000s have a genuine love for the Tony Hawk's Pro Skater games. This is why the remakes of the first four games in the series received a very positive reception, as they ...
It's almost time for Tony Hawk and friends to get back to the skate park for Tony Hawk's Pro Skater 3+4. To help build the excitement further, Activision and Iron Galaxy's upcoming remake popped up at ...
Meeting the best Tony Hawk's Pro Skater 3+4 settings isn't a mammoth task, regardless of whether you're playing on PC or a handheld like the Steam Deck. There is, however, an interesting change you ...
The Birdman is back, and he’s once again 540° Christ Airing his way into my house and into my heart, like some kind of majestic, Motörhead-fueled, messiah of manuals, methods, and madonnas. As the ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
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