The famous Space Cadet pinball game that came pre-installed on Windows in the 90s and 00s has been ported for free to Android ...
"My game engine had a bug, in that it would draw frames as fast as it could" said Plummer. At the time, the game was being coded on a MIPS R4000 processor running at a mighty 200 MHz, which resulted ...
Tom's Hardware on MSN
3D Pinball bug allowed game to run at 5,000 FPS — former Microsoft programmer didn't add a rev limiter when porting game from Windows 95 to NT
Dave Plummer, the Microsoft programmer who ported Pinball from Windows 95 to NT, didn't add a frame limiter to the game, which made it go into overdrive on more modern systems.
All the Latest Game Footage and Images from A Regular Pinball Game You know Pinball, that's it... kinda. From Trading Card Game apps to Detective Pikachu, here’s our ranking of the games where you don ...
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