News

Optimizing XCOM 2 To keep XCOM 2’s basic play and difficulty the same with some upgrades and enhancements, there are plenty of mods that fit the bill.
2K’s Firaxis Games made a lot of changes to the basic design of its turn-based combat game XCOM 2 with its new expansion XCOM 2: War of the Chosen.
Long story short: in vanilla XCOM 2, the chance to hit and chance to crit shares a single roll, meaning if you have a 10% to hit and a 10% to crit, you can only crit or miss.
It reintroduces us to XCOM’s basic mechanics, and shows off some new ones: setting up ambushes while in concealment, carrying downed soldiers to safety, picking up loot, an increased emphasis on ...
A few weeks ago, I sat down with XCOM 2 lead producer Garth DeAngelis to uncover the details of the sharpshooter class, which functions as somewhat of a sniper--but with a twist.
The new XCOM 2 expansion, War of the Chosen, expounds upon that foundation in every way. The baddies are tougher and your own troops have more strategic and tactical counters, but they're also ...
But War of the Chosen’s size also means an average playthrough of XCOM 2 is considerably longer “to accommodate all its new content.” The original’s three DLC packs have also been redesigned.
Each is wildly different in presentation and personality, and each forces you to adapt to take them out. That adaptation makes XCOM 2 feel more fluid — and fun — than its predecessor.
XCOM 2 avoids the “sophomore slump” and improves upon an already excellent game with this hotly-anticipated sequel to XCOM: Enemy Unknown.
XCOM 2 on Nintendo Switch is capped at 30 fps, but barely manages to reach that in some cases. There are big framerate drops during cinematics, transitions, and other intense moments.
And XCOM 2 ’s expanded customization options makes it a real nightmare. Characters still earn more traits as they’re promoted, but now they also unlock more customization items— for themselves.