In this book excerpt, Frank P. Coyle provides this easy-to-grasp description of XML. XML is simple. Technically, it’s a language for creating other languages based on the insertion of tags to help ...
Welcome to this article on using XML technologies for, what you might consider as, a relatively trivial part of a software library. Whilst this is a game development book, the content discussed herein ...
This series covers techniques to create easily modifiable games involving XML and scripting. The first part introduces using XML for storing game data. Leadwerks Game Engine 5 is an all-new version ...