Id Software looked to the likes of Batman and Star Wars to help shape Doom: The Dark Ages into the game it is today. In ...
something the team revealed during a recent roundtable Q&A session with id Software Executive Producer Marty Stratton and Game Director Hugo Martin. DOOM: The Dark Ages acts as a prequel to DOOM ...
In a roundtable interview chaired by id Software’s Marty Stratton (studio director) and Hugo Martin (creative director), the two Doom veterans confirmed that there will be no multiplayer mode ...
The Dark Ages wields heavy, close-range weapons and has a shield that blocks and counters -- and also doubles as a throwable buzzsaw -- so the Slayer has to confront enemies directly. Martin said ...
DOOM: The Dark Ages Won’t Have A Multiplayer Mode, id Software Wanted To “Go All-In On The Campaign”
Executive producer on The Dark Ages Marty Stratton further talked ... On the one hand, it’s exciting to know that id Software has put so much behind DOOM: The Dark Ages and its single player ...
Five years on from the release of Doom Eternal, developer id Software is hard at work making ... Gamer at a recent preview event, studio chief Marty Stratton spoke about the team's approach ...
As reported by Eurogamer, Doom: The Dark Ages executive producer Marty Stratton confirmed that ... up that experience for players." Bethesda and id also shared the PC specs for Doom: The Dark ...
The team at id Software wants a lot for Doom: The Dark Ages ... with game director Hugo Martin and studio director Marty Stratton, what stands out most is how approachable the studio made the ...
Monster slaying on a scale you've never seen before is closer than expected ...
During a Q&A tied in with this evening's Xbox Direct which ws atteneded by Eurogamer, Doom: The Dark Ages' executive producer Marty Stratton ... Image credit: id Software Doom: The Dark Ages ...
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