The games industry moves quickly and while stories may come and go there are some that we just can't let go of ...
Games growth continued to slow in 2025 as mobile revenue rose just 0.2% year on year, down from 3% the previous year.
While the deals and the stats of the gaming world are important, nothing would happen without the research, funding and, of ...
The European Commission has preliminarily found TikTok in breach of the Digital Services Act over the platform’s addictive ...
India-based digital entertainment company JetSynthesys has confirmed its acquisition of EverMerge from Aristocrat Leisure ...
UAE-based iBloxx Studios has raised Dh20 million ($5.4m) to complete development of its third-person mobile shooter StrayShot ...
Savvy Games Group has signed a Memorandum of Understanding (MoU) with Alfaisal University to establish a new game design ...
The Esports World Cup Foundation has launched a global qualification program that links over 230 tournaments into a unified ...
Roblox has launched the 4D generation expansion of its Cube Foundation Model into beta. The company said the new tool builds ...
South Korea’s government plans to formally request expanded approvals for Chinese game licences as part of its 2026 Economic ...
Elaborating on “templatisation”, Ignatov says this approach will continue to accelerate in 2026. Publishers, he states, are ...
Arknights: Endfield has generated $30.5 million in mobile player spending in two weeks. Player spending peaked early on ...
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