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Neil Druckmann, the creator of The Last Of Us, discusses the long process of creating the game, from its initial failures to ...
It's always fascinating when two artists discuss their craft, and watching The Last of Us director Neil Druckmann and 28 Days ...
GameSpot may get a commission from retail offers. Naughty Dog's Neil Druckmann revealed some more narrative details about Intergalactic: The Heretic Prophet in Creator to Creator discussion with ...
Neil Druckmann has been talking a lot about the ... Moon Studios is now fully independent after having secured the rights for No Rest For The Wicked from the game’s original publisher Take ...
The Last of Us director Neil Druckmann has shared more details about ... And in order to get off this planet — again, no one has been heard from this planet for 600 years or so — if you ...
In Creator to Creator interview with 28 Days Later writer Alex Garland, Intergalactic director Neil Druckmann shared some new details on the project. He noted that The Last of Us Part 2 was ...
The Last of Us director Neil Druckmann has shared more details about ... And in order to get off this planet — again, no one has been heard from this planet for 600 years or so — if you ...
“With The Last of Us 2, we made a lot of creative decisions that got us a lot of hate,” Druckmann admits. “So the joke is that, hey, let’s do something people won’t care as much ...
TL;DR: In a recent discussion, Neil Druckmann of Naughty ... Some people loved it," Druckmann said. "So, the joke in the studio became, 'Let's make something no one will get upset about ...
The Last of Us offers players a grim, greenish apocalypse where teenagers carry pistols and everything rots, but that ...
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