Id Software looked to the likes of Batman and Star Wars to help shape Doom: The Dark Ages into the game it is today. In ...
something the team revealed during a recent roundtable Q&A session with id Software Executive Producer Marty Stratton and Game Director Hugo Martin. DOOM: The Dark Ages acts as a prequel to DOOM ...
In a roundtable interview chaired by id Software’s Marty Stratton (studio director) and Hugo Martin (creative director), the two Doom veterans confirmed that there will be no multiplayer mode ...
“This is a prequel to Doom 2016, and it’s given us the opportunity to reimagine every aspect of this experience,” said Marty Stratton, executive producer at id Software, in a press briefin ...
As reported by Eurogamer, id’s executive producer Marty Stratton and game director Hugo Martin revealed this in a recent Q&A. Stratton said this: “We made that decision early so we could ...
The one thing it doesn't have is multiplayer: Studio chief Marty Stratton said id Software decided to forego a multiplayer component so it could focus on making the "biggest and best" Doom ...
MobileSyrup got to see a good chunk of new gameplay from the highly-anticipated first-person shooter alongside development insight from game director Hugo Martin and executive producer Marty Stratton.