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Borderlands 4 character classes are going to be much more in-depth compared to Borderlands 3 and Borderlands 2, says Gearbox ...
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Indy100 on MSNBorderlands 4 developers claim campaign is 'meaty' and game is 'naturally' different"meaty" and revealed why "it felt very natural to do something different" with the title as a whole.Borderlands 4 is an ...
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Hardcore Gamer on MSNBorderlands 4 Interview with Gearbox SoftwareThis is an interview with Creative Director, Graeme Timmins, to discuss Gearbox Software's lofty goals for Borderlands 4.
Developer Gearbox Software has released the first story trailer for its upcoming looter-shooter, Borderlands 4, which is also the game gracing the next issue of Game Informer magazine, and it ...
Gearbox Software hosted the Borderlands Fan Fest over the weekend, with the biggest public thing from the event being a new Borderlands 4 trailer focusing on telling its story setup.
A combat radar has been a common feature in past Borderlands games, but up until now, Borderlands 4 has only included a ...
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Bounding Into Comics on MSNAdi Shankar Acquires Rights To ‘Duke Nukem,’ Describes His Vision For The Project As A “Middle Finger To Everybody”Adi Shankar has revealed he has acquired the rights to make something based on titular 90s shooter- Duke Nukem.
K and Gearbox Software have shared a story trailer for Borderlands 4, which is coming to Nintendo Switch 2 later this year.
Gearbox Software has revealed a new Borderlands 4 feature that Borderlands 3 could have really used, and that Borderlands ...
Gearbox Software is taking Borderlands 4 back to the franchise's roots, grounding its narrative while expanding upon core ...
At the behest of its fans, Gearbox Software officially adds in an enemy radar to Borderlands 4's heads-up display but it'll ...
The team behind Borderlands 4 sheds a little light on their creative process for bringing new characters to life in the game.
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