
GENNY VST - V1.5 New Release May 2025 - SpritesMind.Net
Oct 15, 2010 · GENNY VST - V1.5 New Release May 2025 by superjoebob » Wed Feb 22, 2012 7:14 am
GENNY VST - V1.5 New Release May 2025 - SpritesMind
Jul 27, 2013 · GENNY VST - V1.5 New Release May 2025 Moderator: BigEvilCorporation 83 posts Previous 1 2 3 4 5 6 Next luda Newbie Posts: 9 Joined: Sun Dec 16, 2012 1:51 am
GENNY VST - V1.5 New Release May 2025 - SpritesMind
Aug 4, 2014 · Re: GENNY VST - V1.1 New Release Nov 2019 by superjoebob » Mon Nov 25, 2019 3:25 am I've finally released the final version of the VST, thank you everyone for your …
GENNY VST - V1.5 New Release May 2025 - SpritesMind
Dec 8, 2013 · GENNY VST - V1.5 New Release May 2025 Moderator: BigEvilCorporation 83 posts Previous 1 2 3 4 5 6 Next superjoebob Very interested Posts: 66 Joined: Fri Oct 15, …
GENNY VST - V1.5 New Release May 2025 - SpritesMind
Dec 12, 2012 · GENNY VST - V1.5 New Release May 2025 Moderator: BigEvilCorporation 83 posts Previous 1 2 3 4 5 6 Next superjoebob Very interested Posts: 66 Joined: Fri Oct 15, …
GENNY VST - V1.5 New Release May 2025 - SpritesMind
Feb 20, 2013 · GENNY VST - V1.5 New Release May 2025 Moderator: BigEvilCorporation 83 posts Previous 1 2 3 4 5 6 Next superjoebob Very interested Posts: 66 Joined: Fri Oct 15, …
SpritesMind : Home of Sega Megadrive / Genesis development
Read these docs! sega2f The doc you MUST have! Get it, read it, print it and have it near you when you dev, it's the genny bible! Thanks to Nemesis, it's no longer a corrupted Word 2.0 file …
VGM music maker and samples - SpritesMind.Net
Mar 5, 2013 · Fernando wrote: Hi Stef! Thanks a lot for your help! Yes, I really like this place. Hope someday I will be a decent Genny developer. Well, I just tried your code but, sadly, it …
Saturn = Genny ? - SpritesMind.Net
Sep 15, 2015 · Re: Saturn = Genny ? by Charles MacDonald » Thu May 07, 2015 5:45 pm Yep, they are the same. Other than the connectors being physically different, the Saturn and …
Genny and 3D - Page 4 - SpritesMind.Net
May 11, 2007 · For poly rendering and mode7-like rendering it's better to have linear horizontal-aligned buffer. In case with poly's you'll need bigger min-max buffer (because screen's width …